Heyshell Games Forum

Title: Troops type [Print this page]

Author: Leront    Time: 2014-4-3 14:20
Title: Troops type
We have swordsmen, archer, catapult, calvary, etc type. But actually they dont make any differences at all. You should make the chain i think..
Like for ex, archer stronger than swordman, catapult stronger than archer, cavalry stronger than catapult, swordman stronger than cavalry.

Or other suggestion cavalry type can travel faster than any type in the map, catapult is stronger in siege city, swordman is stronger in defence city, archer is balance. Or create something.

Hope you read this post GM. Good luck updating the game.


Author: Leront    Time: 2014-4-3 14:26
Oh yah,, i forgot to say about formation, we should be able to make formation for general in world map. Its a standard for strategy game.




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