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Edited by saangAnwar at 2015-5-10 14:00
Just like in country upgrade that we can attack barbarian's city. In country conquer we allow to attack enemy's main city.
Example, Conquer Shu :
In 1 hour ( event time ) Wei and Wu will attack Shu's main city (Chengdu). To win the event, Wei/Wu have to reach some killing amount target (still like upgrade country). Shu will win if Wei/Wu can't reach their killing target. For the attackers, it's killing target is about 100 m or 150 m. ( 300 m in country's upgrade)
Still there is a problem, The main city is too far and also too hard to attack in normal war map for 1 hour continously without loosing time because of the distance. So, i have 2 choices.
1. It will need a special map (like in tourney) that cutting the distance, or
2. Give some special order (like official order) to attack directly. Special order (SD) should release every 10 minutes automatically. This SD is a little different with OD, it has 5 minutes duration. In 5 minutes, player can take the SD as many as they can ( In OD we only allow to take it once). Shu's player will become defender, when they fullfill retroop, automatically show up in city and fight. OD can be release too, if they want it. Citi's Attackers and City's Defenders also will appear every 20 minutes to help if there is not enough active player.
Surely, this idea still need a better suggestions from everyone. Just open in here. |
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