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Troops type

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Post time 2014-4-3 14:20:54 |Show the author posts only |Descending
We have swordsmen, archer, catapult, calvary, etc type. But actually they dont make any differences at all. You should make the chain i think..
Like for ex, archer stronger than swordman, catapult stronger than archer, cavalry stronger than catapult, swordman stronger than cavalry.

Or other suggestion cavalry type can travel faster than any type in the map, catapult is stronger in siege city, swordman is stronger in defence city, archer is balance. Or create something.

Hope you read this post GM. Good luck updating the game.

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Post time 2014-4-3 14:26:27 |Show the author posts only
Oh yah,, i forgot to say about formation, we should be able to make formation for general in world map. Its a standard for strategy game.
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