Detailed instructions how to get Zhou Yu This is very tricky instance, not that difficult but tricky. The main problem lies in the fact you have to be able to regulate troop numbers of third general so that Guo Jia can reflect fourth and fifth NPC. No need for Ma Chao although it must be easier with him. General useful tips before start this instance : 1) Test your power in Trial Tower. As for me, I got Zhou Yu when I was able to get through stage 22 & 23 & 24 of 6th floor; immediately after these stages I continued effortlessly until stage 5 of 7th floor so I set these three as benchmark as they seemed to me more difficult than 7th floor stages; some other experienced players told me they got Zhou Yu while staying in stage 3 of 7th floor.If you wanna save souls, do not rush, wait until you are ready. 2) Terrain – be very careful of which NPC has terrain advantage. The most problematic from this point of view are instances with fourth NPC having terrain advantage (X.Sheng, H.Gai, Lu Meng) and first and third having terrain advantage (Tai Shi Ci). It is almost impossible to reflect both fourth and fifth NPC, if you dont have at least 88.000 troops on Guo Jia with attack higher than 4200 and defense around 2000. Otherwise you have to rely on blockers with terrain tactics (Gan Ning & Tai Shi Ci) to block fourth NPC skill and kill at least one row of his army. It´s not necessary to remind you that while on water, use Gan Ning and while on plains, use Tai Shi Ci, is it? 3) Regulate - Regulate numbers of your third gen. troops – there are two ways of approaching this tactic. Either you are so strong your third general will survive third NPC with three rows standing so he creates some meat barricade for Guo Jia or you get him killed by last row of third NPC. Latter is - of course - difficult one, so stick better with first one if you can.. If you want to do it more complicated way – just because you can J or have no other choice – it is easier to regulate third gen troops by ... not giving him horcrux sometimes. One more thing – the former is better to use when third NPC does not have terrain advantage, the latter when he has, as it is easier to let third gen die using terrain advantage of NPC against him. 4) Proper horcrux - Use proper horcrux according to which NPC you plan to hit with the general you put the horcrux on. If you don´t have rebound damage horcrux, you will have hard time but you can make it as many others did. It is better to have resist horcruxes on 14% level, I needed at least resist archers hrcrx on this level in Tai Shi Ci stage. 5) Smart guy has big company. Give as many troops as you can to Guo Jia. He is the smartest general of the bunch after all... Saving vouchers and buy lvls 2-4 Guild helps a lot bcs of fast gem advancing. 6) Forge & Polish. Remember, it is possible to get Zhou You with lower stats, hrcrx and trinkets than mine, but it will cost you a lot of precious soul. Therefore forge, polish and forge again. And then forge again and again. Then try first stage and in between stages simply forge and forge. And forge again. One more thing. Forge ! 1st stage D. Feng Arma : 100 61 100 63 49 62 Gem : 12 11 10 10 10 9 Formation in order of appearance on battlefield : 1 Xu Chu lvl 96 att 4091 def 1686 units 6673 res. Infantry hrcrx 12% slotted +17 +17 2 Dian Wei lvl 94 att 4054 def 1785 units 6668 res. Cavalry hrcrx 12% s. jade 3 Tai Shi Ci lvl 96 att 4143 def 1650 units 6352 res. Archers hrcrx 12% s. slotted +18 +18 4. Guo Jia lvl 88 att 4071 def 1807 units 6924 Storm hrcrx 18% s. jade 5. Xia Ho Dun lvl 98 att 4268 def 1827 units 6795 Rebound damage hrcrx + 19, s. jade Start with golden classics-Xu Chu´s Chaos effect so that first NPC won´t shoot his skill. In this stage i was fortunate because my Xu Chu blocked skill of second NPC. Now there are two main formation possibilities – except of mine written above you can switch Dian Wei with Tai Shi Ci as recommended by some more experienced players. I found it easier to regulate dying of weaker Tai Shi Ci and power of his skill rather than Dian Wei´s with his raising capacity connected to diminishing of his troops. Dian Wei is also very poor blocker so it is more probable – considering some of troops left in front of fourth NPC – to block fourth NPC if necessary. Whatever formation you have chosen, your goal should be reflect fourth and fifth NPC skill with Guo Jia. As I already mentioned i prefer to have better blocker in front of fourth NPC so that if some of his units stand between Guo Jia and fourth NPC, there is higher chance to block him. As long as you reflect D. Feng skill, he is easy to kill with terrain advantages of Xia Ho Dun. After this I tried X. Sheng stage and fail two times because of having less troops on Guo Jia and worse defended than necessary. However, good news was X.Sheng´s skill was very weak so I knew if I improve defense and troops numbers, I will be succesfull. So i did what ? Yes, I forged. 2nd Stage X. Sheng Arma : 101 69 100 63 61 62 Gem : 12 11 11 10 10 9 Formation in order of appearance on battlefield : 1 Xu Chu lvl 97 att 4094 def 1737 units 7100 res. Infantry hrcrx 14% slotted +17 +17 2 Dian Wei lvl 95 att 4057 def 1836 units 6710 res. Cavalry hrcrx 12% s. jade 3 Gan Ning lvl 93 att 4117 def 1730 units 6512 res. Archers hrcrx 12% s. slotted +18 +18 4. Guo Jia lvl 91 att 4149 def 1931 units 7091 Storm hrcrx 20% s. jade 5. Xia Ho Dun lvl 98 att 4268 def 1897 units 6829 Rebound damage hrcrx + 19, s. jade Well this was pain in the ass bcs although having quite good attack and defense on Guo Jia I wasn´t able to kill fourth NPC and reflect fifth. Also first NPC having terrain advantage really annoyed me bcs having less attack on Xu Chu made me lose first two rows of Dian Wei in this instance. Therefore I highly recommend suggested order, because of Gan Ning can block quite nicely fourth NPC. Start with Golden classic move, then kill first NPC as fast as possible. Dian Wei shoots his „Fight“ in the last possible moment, Gan Ning shoots his „Whirlwind“ immediately. I was lucky to have three rows of Gan Ning in front of fourth NPC and he blocked his skill, so finally I was able to rebound X. Sheng skill and kill him with terrain advantage and rebound hrcrx of X.H.Dun. And then to celebrate, I forged again. 3rd Stage H.Gai Arma : 102 87 100 63 61 62 Gem : 12 11 11 11 10 9 1 Xu Chu lvl 97 att 4190 def 1817 units 6763 res. Infantry hrcrx 14 % slotted +17 +17 2 Dian Wei lvl 95 att 4148 def 1910 units 6733 res. Archers hrcrx 12 % s. jade 3 Gan Ning lvl 94 att 4246 def 1823 units 6502 res. Cavalry hrcrx 14 % s. slotted +18 +18 4. Guo Jia lvl 92 att 4233 def 2002 units 7483 Storm hrcrx 20% s. jade 5. Xia Ho Dun lvl 98 att 4349 def 1967 units 6829 Rebound damage hrcrx + 19%, s. jade Whatever you have read about this instance, be careful. This is not an easy one. That´s bcs three of NPCs has terrain advantage, second, fourth and fifth. Yes, H.Gai has only two row hitting skill, but the skill is really strong so it usually killed two full rows of my X.H. Dun as long as I wasn´t able to get Guo Jia through fourth NPC. In this stage I had similar problem as in previous. Guo Jia was not able to get through fourth NPC due to his terrain tactics. Start with golden classics, then pray either your Xu Chu block second gen or kill first gen with at least two rows standing. Dian Wei fires in last possible moment, Gan Ning shoots from first row. The goal is to block either third or fourth NPC with Gan Ning and kill at least one row of fourth NPC. If you manage that, Guo Jia will have enough troops to reflect H.Gai. His skill is strong so it reduce his two first rows to half and that is chance for X.H Dun to chop him into pieces with terrain advantage. Have you forged already ? 4th Stage C. Pu Arma : 102 87 100 63 61 62 Gem : 12 11 11 11 10 9 1 Xu Chu lvl 97 att 4190 def 1817 units 6763 res. Infantry hrcrx 14 % slotted +17 +17 2 Dian Wei lvl 95 att 4148 def 1910 units 6733 res. Cavalry hrcrx 14 % s. jade 3 Gan Ning lvl 94 att 4246 def 1823 units 6502 res. Archers hrcrx 12 % s. slotted +18 +18 4. Guo Jia lvl 92 att 4233 def 2002 units 7483 Storm hrcrx 20% s. jade 5. Xia Ho Dun lvl 98 att 4349 def 1967 units 6829 Rebound damage hrcrx + 19%, s. jade Easier than previous one. Only third NPC has terrain advantage so sticking with previous formation and switching only Dian Wei´s and Gan Ning´s horcrux will result in success. Start with golden classics, then usual Dian Wei last moment shot. If you manage block third NPC, wait for the last moment with Gan Ning firing „Whirlwind“ so that it affects fourth NPC rows; if not, fire immediately. Three rows of Guo Jia are enough for fourth NPC and C.Pu devastates himself nicely by reflecting his skill from Guo Jia. X.H. Dun rewards him with mercifull death right after. You should reward yourself with forging! 5th Stage L.Tong Arma : 102 89 100 63 61 62 Gem : 12 11 11 11 10 9 1 Xu Chu lvl 97 att 4190 def 1825 units 6763 res. Archers hrcrx +12% slotted +17 +17 2 Gan Ning lvl 94 att 4246 def 1831 units 6502 res. Cavalry hrcrx 14 % s. slotted +18 +18 3 Dian Wei lvl 95 att 4148 def 1918 units 6733 Rebound damage hrcrx + 19% s. jade 4. Guo Jia lvl 92 att 4233 def 2010 units 7483 Storm hrcrx 20% s. jade 5. Xia Ho Dun lvl 98 att 4349 def 1975 units 6829, res. Infantry hrcrx 14 % s. jade Now this should be the easy one, but i spent here eternity because of first NPC´s percentage of block Xu Chu´s Golden classics was around 80% (which i can´t explain bcs. Xu Chu had slotted). I tried formation as in previous stage first, but then I decided to switch Gan Ning and Dian Wei, because Xu Chu was not able to resist first NPC. So I had to hope Gan Ning will block the second NPC. Once Xu Chu wasn´t blocked and Gan Ning blocked second NPC (and luckily the third also but it is not necessary – I just let Dian Wei die without shooting, otherwise I would shoot; its no problem in this stage bcs third NPC has terrain advantage) it´s easy. Fourth NPC doesn´t have terrain advantage so three rows of Guo Jia are enough and L. Tong is weak oponent bcs of not being terrain skilled too. |