Could you please give us clear explanation on equip attribute, such as harm, immu, ironwall, tactic, block, and so on. What is their usage? quite confused, as many players interpret it differently.
HiImLee replied at 2015-6-30 14:40
My answer sure corrrect! sumpa! knncb!
If not wrong
ironwall=rise u immu rate(reduce damage first enemy casring skill to we hero) when enemy casting skill using for hero have high lead ex.d.wei
Tactic= increase damage harm atfer casting skill succes or not so tactic same to harm but diffrent is tactic giving to hero have high lead ex.tsc
Block= increase skill you def hero not block skill enemy
Trick= increase skill atck( using for hero have lead high ex ganning)
Harm= increase damage to enemy when first hero clash(using for hero not have skill ex x.dun or g.jia)
Troops=increase number troop
Atck = increase total atck
Def= increase total def
Immu= increase immu hero when first clash with enemy
I think equip block not using important only atck,def,immu,troop,trick,tactic