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Strategy of defeating Lu Xun with lower Immu and no special general

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Post time 2015-11-25 16:24:10 |Show the author posts only |Descending
Edited by Corvinus at 2015-12-1 16:38

We all know if you have a lot of hidden Immu equip pieces its easy. We all know if you have some damage splitters (Cai Wenji, Zhang Fei) it´s not that difficult. But what if you have only two to four pieces of Immu and no splitter or other special hero? Well, this is the right place to find out.


The key to this instance lies in perfect preparation (and great portion of luck  in blocking). Do NOT wait until the instance open, start to prepare immediately after got Zhou Yu.The distance of six-seven levels can look long enough, but believe me, it is shorter than short. I honestly recommend you to wait until get Zhang Feiand replace Dian Wei with him. This will protect your psychical health, because Dian Wei is quite useless in Lu Meng stage. I started instance immediatelyafter open, did five stages in the row, then have to strenghten for each stage.If this didn´t discouraged you, try this tutorial. I promise you, you´llgrow strong as hell during this instance. During this tutorial, please have in mind that I prepared to get through with two hidden Immu only, fortunately during the instance I obtained two more by common refine.


General useful tips for Lu Xun instance:


NOTE: this general tips are crucial for last five stages (especially Lu Meng Stage). First five stages are joke comparing to the rest.


1.     Armament. All your armament should be full if you have less than four hidden Immu equip. Which means forge and forge again. And forge.There are people who got Lu Xun with lower than full bottom armament, but it´s easier to wait until all arma is full as we talk about getting Lu Xun with less Immu than others had, so in case you have three and less pieces of full Immu equip and no special hero, your armament simply must  be full. Please note the spread in attack and defense between Pan Zhang and Lu Meng instance.

2.     Trinkets. You should have at least two Lanterns (of course, the higher, the better), the best approach is to make at least one ofthem Superlantern. This is because Xu Chu will need it desperately for enhancing his block capacity so he can use his Immunity as long as possible.Giving him Lantern is followed by canceling abilities of his previous (probably Super-) trinket so it´s better to think of Superlantern to balance this disadvantage. If you are able to make two superlanterns (spending your gold onvouchers is worthier than useless spending thousands of gold on advanced or ultimate refine to get Immu set) give second to Zhou Yu as he is gonna be the main blocker here.

3.     Immunity. Get as many Immunity as you can on your equip. The effect of Immu was explained by others so let me just point out that the same effect has Final negation rate ability. Therefore you can polish it on supertrinkets or use Star Atlas Dragon 4. I had only two pieces of 5555 Immu equip in first 5 stages, then three stages 6-8, finally got fourth during Lu Meng stage. One more thing. Do not deify Immu, you can get Lu Xun in other ways. If you have only small amount of Immu equip, invest in superiron and make higher level resist troops horcruxes than recommended in note 5, rather than invest gold in advanced and ultimate refine. These are quite good substitute for Immu and lot of people have it low so they can not protect their generals approprietly.

4.     Star Atlas. Give all your generals Star Atlas with at least Dragon 5 level (except of those who has some suits with lots of troops,then 4 is enough I think). Included Final damage rate on Dragon 3 (Damage done bymelee by %) and Final negation rate on Dragon 4 (Immu for all!) will make great service to you.

5.     Horcruxes. Resist-x horcruxes should be at 18% (9th level) against Archers and Infantry and 20% against Mechanic and Cavalry (lower if you have lot of immu, but this tutorial is for low immu players, so it should be higher if you have less than four pieces of Immu), Storm 24% (12th level), Rebound on 21% (9th level). Prefer hightening of Resist Cavalry  first as long as there is a lot of Cavalry terrain NPC´s. High resist mechanization is necessary for Lu Meng stage. Don´t use Defend hrcrx, it is not for an attacker, whom you´ll be all the instance. I dislike Improve tactics hrcrx and have it only on 5thlevel, so I did not use it except of I didn´t have other choice; feel free to test otherwise, because in some stages you will lack usable horcrux. Why such high numbers on unit resistances ? Because if you fight the right unitit´s something more or less similar to Immu.

6.     Equip. Forget about equip that enhances skill damage, except of situation you have to rely on it or if you have really high skill attack. Except of Immu use some Harm on melee warriors (Xu Chu, Dian Wei and Ma Chao) and Attack + Defense on others; prefer huge attack on Zhou Yu (in relation to his terrain negation talent he will be even stronger against terrain NPC).

7.     Trial tower test. The lowest level I ever heard of to get Lu Xun was 7th stage of 8th floor with full Immu set. On the other hand,others – and I was no exception - had problem to get Lu Xun although being about ten stages higher, me included. So if you can not pass 6th stage of 8thfloor, do not attempt and collect souls patiently. I started the instance being in 8th stage of 8th floor and get Lu Xun while inhabiting 20th stage of8th floor.

8.     Fostering. The higher, the better. Easy. Focus on Attack & Troops.

9.     Gems : Prefer higher Gems on Attack arma. After getting av. defense 2350 prefer higher gems on higher Troops arma than on lower Defense Arma. If you have some 12 lvl gem I highly recommend to turn it into Crystal and heighten their capacity by burnishing, especially on Attack arma gems. Heightening is slowly continuous over every 256 burnished lvl1 gems and not just jumping after 4096 gems collected.

10.  Liegemen.You should prefer combos raising Lead for Xu Chu because of higher block probability. Otherwise feel free to combine whatever you like as long as it gives you highest stats reachable in Attack & Defense.

11.  Terrain.Use Zhou Yu against terrain specialists, do not just follow blindly what otherwrote on fixed formations with Zhou Yu usually fourth. If there are two terrain NPCs one after another, definitely use Zhou Yu in that place. Use Guo Jia against non terrain NPC´s except of cities or if you are able to kill first row of terrain NPC with other general. So if fourth NPC is non terrain use Guo Jia to reflect fifth NPC (like in the Zhou Yu instance), if its worth. Use Plains and City  Assault both against Attack and(normal) Assault, and City Attack against both Defense and Attack.

12.  Attack/Defense/Troops triangle should be balanced, so as there are as many strategies as players, usestrategy you prefer and are comfortable with. I prefer huge attack and smaller army, however, this resolves in huge dependence on blocking luck (which i didn´t have here) and sometimes my Troops numbers are insufficient.

13.  Don´t waste your time and souls. If you fail to do some stage 5 times, let it be and come back after getting stronger about att + 50 def + 30 troops + 80 in average at least. You can prevent heart attack and spend your souls on Dragon Atlas or fostering; remember these achievements will stay with you long after you finish the instance. This instance cost me about 960 k soul which I find not too much since I was experimenting what would be the best tactic.

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Post time 2015-11-25 16:24:36 |Show the author posts only
1.        Pan Zhang (plains)

Arma : 112 112 112 96 90 93
Gem : Crystal  ** Crystal * 11 Crystal * 10 11

Formation on the battlefield (in order of appearance) :
1.        Xu Chu lvl. 99, Att. 4933 Def 2315 Troops 7613, Immu (full) 2x, SA: Dragon 4, Lantern +23 +23, Resist Inf. Horcrux + 18%
2.        Dian Wei lvl 100, Attack 4989, Def. 2283, Troops 7556, SA: Dragon 4, S.Slotted +18 +18, Resist Cavalry Hrcrx +16%
3.        Guo Jia lvl 98, Att 5045, Def 2289, Troops 10300 (Dragon Suit), SAragon 4, S.Jade +15 + 15, Resist Archers Hrcrx +18%
4.        Zhou Yu lvl 94, Att 5410, Def 2176, Troops 7598, SA: Dragon 4, S.Slotted +17 +17, Storm hrcrx + 20%
5.        Ma Chao lvl 93, Att 4976, Def 2306, Troops 7463, SA: Dragon 4, Lantern +23 +23, Rebound Damage Hrcrx + 21%

I did this stage as first try right after the instance opened. It is definitely easier than every other stage of the instance. If you already passed stage 7 of 8th floor in Trial Tower, you will do it on first try.

Xu Chu locks first NPC´s skill with his „Tiger Soul“, then even with only 2 full immu equip and some immu of SA he kills first NPC with only one and half row. That makes him either lucky blocker or meat shield for the second NPC (which was my case). Dian Wei shoots his „Fight) from the last row, then dies, preferably before third NPC shoots his skill (use tactic „regulate troops numbers“ you probably used in Zhou Yu instance). Now Guo Jia should easily kill third NPC after reflecting his skill and reflect fourth NPC. Zhou Yu (enabled with Storm, that´s why) shoot his skill to the first possible round of fourth NPC. Pan Zhang´s skill will probably reduce Zhou Yu´s rows into half and first row of Ma Chao into third which gives you comfortable victory using Zhou Yu´s negation terrain advantage talent and Ma Chao´s terrain advantage.

2.        Ling Tong (plains)

Arma : 113 113 113 97 90 93
Gem : Crystal  ** Crystal * 11 Crystal * 11 11

Formation on the battlefield (in order of appearance) :

1.        Xu Chu lvl. 99, Att. 4940 Def 2366 Troops 7623, Immu (full) 2x, SA: Dragon 4, Lantern +23 +23, Resist Inf. Horcrux + 18%
2.        Zhou Yu lvl 94, Att 5417, Def 2227, Troops 7748, SA: Dragon 5, S.Slotted +17 +17, Storm hrcrx + 20%
3.        Dian Wei lvl 100, Attack 5062, Def. 2334, Troops 7566, SA: Dragon 4, S. Jade  +15 +15, Cavalry Hrcrx +16%
4.        Guo Jia lvl 98, Att 5142, Def 2327, Troops 10326 (Dragon Suit), SAragon 4, S.Slotted +18 + 18, Resist Archers Hrcrx +18%
5.        Ma Chao lvl 94, Att 4992, Def 2358, Troops 7481, SA: Dragon 4, Lantern +23 +23, Rebound Damage Hrcrx + 21%

This instance has three terrain NPC´s , all of them are cavalry, none of NPC is infantry so you will lack one usable hrcrx if you don´t have Improve tactic on higher level. This is why I forged my arma and foster heavily for some time after getting killed twice in this instance by last row of Ling Tong. It is possible to do it but you need either a bit of luck with blocking or patience with better preparation. I took latter path.

As long as there are two terrain specialists in row, I recommend use Zhou Yu in second place, although majority places him on fourth in this stage and Guo Jia in third. This time I used tactic very similar to Zhou Yu instance.

Xu Chu locks skill of first hero, as long as his hrcrx is useless he will probably die on skill of second NPC. If so, don´t worry, it´s beast´s turn. Zhou Yu fires his skill immediately after Xu Chu dies, which weaken second NPC so Zhou Yu kills him by defy his terrain advantage and left with about two rows standing. Then he either block third NPC or get shot and left about two halved rowes standing. These kill at least one row of third NPC. Dian Wei kills two more rows then shoots Fight and die by using terrain advantage of third NPC (if last row of third NPC uses Assault, use Attack and so on). Guo Jia kills last row of third NPC and reflect fourth NPC. Fourt NPC is non terrain and crippled by Dian Wei, so it is easy to kill him and reflect Ling Tong. Ling Tong is not severely damaged after reflecting his own skill but it is weak final boss. My Ma Chao killed him with only two rows.

3.        Gu Yong (Mountain)

Arma : 113 113 113 97 90 93
Gem : Crystal  ** Crystal * 11 Crystal * 11 11

Formation on the battlefield (in order of appearance) :

1.        Xu Chu lvl. 99, Att. 4940 Def 2366 Troops 7623, Immu (full) 2x, SA: Dragon 4, Lantern +23 +23, Resist Inf. Horcrux + 18%
2.        Dian Wei lvl 100, Attack 5062, Def. 2334, Troops 7566, SA: Dragon 4, S. Jade  +15 +15, Resist Archers Hrcrx +18%
3.        Guo Jia lvl 98, Att 5142, Def 2327, Troops 10326 (Dragon Suit), SAragon 4, S.Slotted +18 + 18, Resist Cavalry Hrcrx +16%
4.        Zhou Yu lvl 94, Att 5417, Def 2227, Troops 7748, SA: Dragon 5, S.Slotted +17 +17, Storm hrcrx + 20%
5.        Ma Chao lvl 94, Att 4992, Def 2358, Troops 7481, SA: Dragon 4, Lantern +23 +23, Rebound Damage Hrcrx + 21%


This is real joke. Easy.

Xu Chu locks first NPC (terrain) with „Tiger Soul“. Then he killes him, get shot from second NPC, which as non terrain gets probably severely damaged by Xu Chu. Then Let Dian Wei get shot by third NPC and fire „Fight“ in last moment possible. Let Dian Wei die and reflect Guo Jia fourth NPC. This one is terrain so it kills Guo Jia. Right after his death shoot „Observe Situation“ and use Zhou Yu as a shield against Gu Yong. If you block him, Zhou Yu will kill Gu Yong (as in my case), if not, you have remnants of Zhou Yu and full Ma Chao to let him rest in pieces.

4.         Jiang Qin (Forest)

Arma : 113 113 113 97 90 93
Gem : Crystal  ** Crystal * 11 Crystal * 11 11

Formation on the battlefield (in order of appearance) :

1.        Xu Chu lvl. 99, Att. 4940 Def 2366 Troops 7623, Immu (full) 2x, SA: Dragon 4, Lantern +23 +23, Resist Inf. Horcrux + 18%
2.        Dian Wei lvl 100, Attack 5062, Def. 2334, Troops 7566, SA: Dragon 4, S. Jade  +15 +15, Resist Cavalry Hrcrx +16%
3.        Guo Jia lvl 98, Att 5142, Def 2327, Troops 10326 (Dragon Suit), SAragon 4, S.Slotted +18 + 18, Resist Archers Hrcrx +18%
4.        Zhou Yu lvl 94, Att 5417, Def 2227, Troops 7748, SA: Dragon 5, S.Slotted +17 +17, Storm hrcrx + 20%
5.        Ma Chao lvl 94, Att 4992, Def 2358, Troops 7481, SA: Dragon 4, Lantern +23 +23, Rebound Damage Hrcrx + 21%

Easy again. One try and pass.

Xu Chu does his golden classics, kill first NPC probably with two and half row standing. Gets shot from second NPC and dies. Dian Wei shots his „Fight“ in last moment possible (into fourth row of second NPC), then dies. Guo Jia kills third NPC damaged from Dian Wei and reflection of his own skill. Then reflects fourth NPC and if lucky, kills his first row. Zhou Yu fires „Observe situation“ immediately to weaken fourth (terrain) NPC. Then again, if you manage to block J. Qin, you will probably kill him with remnants of Zhou Yu and maybe first row of Ma Chao (my case), if not, you will kill him with Ma Chao using terrain tactics.

OK funny part is over, now its lama-drama time.

5.        Zhou Tai (City)

Important : Zhou Tai has split damage ability to second row so use a lot of harm and some skill harm equip on last two lads.

Arma : 113 113 113 98 90 93
Gem : Crystal  ** Crystal * 11 Crystal * 11 11

Formation on the battlefield (in order of appearance) :

1.        Xu Chu lvl. 99, Att. 4947 Def 2366 Troops 7623, Immu (full) 2x, SA: Dragon 4, Lantern +23 +23, Resist Inf. Horcrux + 18%
2.        Zhou Yu lvl 94, Att 5424, Def 2227, Troops 7748, SA: Dragon 5, S.Slotted +17 +17, Resist Cavalry Hrcrx + 16%
3.        Guo Jia lvl 98, Att 5149, Def 2327, Troops 10326 (Dragon Suit), SAragon 4, S.Slotted +18 + 18, Resist Archers Hrcrx +18%
4.        Zhou Tai lvl 89, Att 5001, Def 2240, Troops 7310, SA: Dragon 4, S. Jade +15 +15, Storm hrcrx + 20%
5.        Lu Meng lvl 82, Att 4690, Def 2213, Troops 7280, SA: Dragon 4, Lantern +23 +23, Resist Mechanic  Hrcrx +  12%

I did this three times because of my Zhou Tai was blocked by final boss and it took a while until I understood, how to distribute horcruxes (but still, I forgot to use rebound damage, so if you have it, give it to Xu Chu). It´s difficult but not that difficult stage.

Xu Chu does his golden classics, but will not be able to kill first NPC, because he is quite hard. Zhou Yu finish first NPC and kills probably three rows of second one (if blocked second NPC, if not, Guo Jia will do the job).  Guo Jia reflects and kills third NPC and two-three rows of fourth NPC. Then it is only about not being blocked by Zhou Tai. Once successfully skilled by your Stormy Zhou Tai and after he dies also Lu Meng, you can finish Zhou Tai easily using terrain talent of Lu Meng.  

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Post time 2015-11-25 16:24:58 |Show the author posts only
6.        Ding Feng (Forest)

Important: Except of being plains terrain specialist Ding Feng has terrain advantage negation ability (the same talent as Zhou Yu) therefore he is harder to beat with terrain specialist. It is possible to reflect his skill with Guo Jia (placing Zhou Yu third and kill some troups of fourth NPC  with him) but it´s useless as long as reflection does practically no damage. Theoretically except of formation below it should be possible to switch Ma Chao and Zhou Yu, let Ma Chao die by last row of 4th NPC and then skill, block and kill Ding Feng by Zhou Yu´s ability of switch off terrain talents. This is the alternative way for people who have a lot of troops on Zhou Yu (around 8000 +) or significantly higher attack than me. But Ding Feng is really hard to block (Zhou Yu lvl 94 + 23 Lantern!, from maybe 15 attempts I blocked him 3-4 times). However, you need to block Ding Feng here. During furiously attempting of pass this stage I got my third Immu piece and gave it to Xu Chu.

Arma : 113 113 113 107 90 97
Gem : Crystal  ** Crystal * Crystal * Crystal * 11 10

Formation on the battlefield (in order of appearance) :

1.        Xu Chu lvl. 99, Att. 5365 Def 2401 Troops 8186, Immu (full) 3x, SA: Dragon 5, Super Lantern +23 +23, Resist Inf. Horcrux + 18%
2.        Dian Wei lvl 100, Attack 5273, Def. 2334, Troops 7623, SA: Dragon 4, S. Jade  +15 +15, Resist Cavalry Hrcrx +18%
3.        Guo Jia lvl 99, Att 5225, Def 2333, Troops 10438 (Dragon Suit), SA: Dragon 4, S.Slotted +18 + 18, Resist Archers Hrcrx +18%
4.        Zhou Yu lvl 95, Att 5320, Def 2228, Troops 7624, SA: Dragon 5, Lantern +23 +23 , Storm hrcrx + 20%
5.        Ma Chao lvl 94, Att 5425, Def 2319, Troops 7893, SA: Dragon 5, S.Slotted +17 +17, Rebound Damage Hrcrx + 21%

.
Xu Chu fires „Tiger Soul“ and kills first NPC probably with two and half row standing. Engulf second NPC skill and dies (or block which happened to me, but this doesn´t mater here bcs. second NPC is quite strong and third can kill Dian Wei in one shot, except he is  reduced to 2 and half row so you have to regulate carefully). Dian Wei shots his „Fight“ in last moment possible (into fourth row of second NPC if possible), then dies. Guo Jia kills third NPC damaged from Dian Wei and Guo Jia´s reflection. Then reflects fourth NPC and if lucky, kills his first row. Then you have two possibilities, either Zhou Yu fires „Observe situation“ to weaken fourth NPC or you will wait for Ding Feng (or last row of 4th NPC) to shoot the skill on. I highly recommend shoot immediately if your Zhou Yu has less than 7500 troops  because to damage fourth NPC means if you block Ding Feng, you have some full rows with terrain negation advantage. If you have my stats of troops on Zhou Yu wait for final row of 4th NPC(as long as you´ll be firing from third row of Zhou Yu probably), then shoot. If you block Ding Feng and kill at least one of his rows with Zhou Yu, the stage is more or less yours. I killed one and half row with my two almost full rows of Zhou Yu, then finished Ding Feng with Ma Chao´s three rows. Anyway, the main point here is to block final boss which is the hardest thing in this stage.


7.        Xu Sheng (Forest)

Important : Xu Sheng has dodging ability so you will face the same problem as in all-people-favourite stage „Tai Shi Ci“ from Zhou Yu instance. However, this means that if you have rebound damage horcrux, you have some advantage against those who doesn´t have it, as you are going to deal damage everytime you are hit either you missed or not. Equip your last general with it and give him as many troops as you can. Reflect fourth NPC and Xu Sheng makes them only take damage of 1, so place Guo Jia somewhere else or use it just as a shield for fourth general.

Arma : 114 114 114 114 90 107
Gem : Crystal  ** Crystal * Crystal * Crystal * 11 11

Formation on the battlefield (in order of appearance) :


1.         Xu Chu lvl. 99, Att. 5365 Def 2397 Troops 7926, Immu (full) 3x, SA: Dragon 5, Super Lantern +23 +23, Resist Inf. Horcrux + 18%
2.        Dian Wei lvl 101, Attack 5293, Def. 2330, Troops 7986, SA: Dragon 5, S. Jade  +15 +15, Improve Tactics Hrcrx +10%
3.        Guo Jia lvl 100, Att 5357, Def 2376, Troops 11002 (Dragon Suit), SA: Dragon 5, S.Slotted +18 + 18, Resist Cavalry Hrcrx +18%
4.        Zhou Yu lvl 95, Att 5375, Def 2232, Troops 7864, SA: Dragon 5, Lantern +23 +23 , Storm hrcrx + 20%
5.        Ma Chao lvl 95, Att 5483, Def 2319, Troops 8185, SA: Dragon 5, S.Slotted +17 +17, Rebound Damage Hrcrx + 21%

I find this instance easier than other people, because I had more problems with Ding Feng than with Xu Sheng although I needed maybe 8-10 attempts to go through. That´s because I tried to find out how would be 4th NPC and final boss damaged after reflection. Second problematic part was my Dian Wei was too strong to die before third NPC casts skill so that  Guo Jia can reflect him. Once I gave Dian Wei useless horcrux, it was first try first pass, as block Xu Sheng is easier than block Ding Feng.

Xu Chu shoots „Tiger Soul“, then kill first NPC with two rows left. Second NPC has weak skill so you probably kill his first row with remnants of Xu Chu´s troops and first (damaged row) of Dian Wei. You must carefully regulate Dian Wei´ troops so that he dies by the last row of second NPC. Guo Jia reflects third NPC and equiped with cavalry hrcrx kills him, reflects fourth NPC and dies. Zhou Yu uses skill immediately after he´s on scene, as it has better impact on fourth NPC than on Xu Sheng and  it makes you get more of Zhou Yu in front of Xu Sheng. Once you block Xu Sheng it´s a bit matter of luck (you won´t „miss“ that often) and more matter of tactic.  Xu Sheng doesn´t have „Plains Assault“ so use this against him – it works on both attack and assault tactic and it is impossible to dodge first collision; in short do not use plains assault only if you see that row you are going to clash with is more than two thirds full and uses defend tactic (the probability of next row using defend tactic is 33,33%, probability of using tactics fragile against plains assault 66,66%). If Xu Sheng doesn´t use defense tactic often, you are probably the winner of the match.
  
8.           Zhuge Jin (City)

Important: Fourth NPC has split ability and Zhuge Jin skills twice. A lot of people sticks with Zhou Tai formation, which was useless for me (one attempt). I passed the stage on second try, immediately after I understand why I have lost first attempt. This stage is easy once you have some suit and at least 20% Storm. That´s because your Guo Jia will get 20% more capacity to his bonus of 30% and as all reflecting hero cannot be damaged by Zhuge Jin´s two time skill which can damage other city specialists quite a lot. Instead of suit you can  try to give Guo Jia as many troops as you can. And yes, it means your final badass here is Guo Jia.

Arma : 114 114 114 114 90 107
Gem : Crystal  ** Crystal * Crystal * Crystal * 11 11

Formation on the battlefield (in order of appearance) :


1.        Xu Chu lvl. 99, Att. 5365 Def 2401 Troops 8186, Immu (full) 3x, SA: Dragon 5, Super Lantern +23 +23, Resist Mechanization + 14%
2.        Zhou Yu lvl 95, Att 5375, Def 2232, Troops 7864, SA: Dragon 5, Lantern +23 +23 , Improve Tactics hrcrx + 10%
3.        Zhou Tai lvl 89, Att 5083, Def 2295, Troops 7742, SA: Dragon 5, S. Jade +15 +15, Resist Infantry hrcrx + 18%
4.        Lu Meng lvl 82, Att 5092, Def 2180, Troops 7389, SA: Dragon 5, S.Slotted +17 + 17, Rebound Damage  Hrcrx +  21%,
5.        Guo Jia lvl 100, Att 5354, Def 2375, Troops 11020 (Dragon Suit), SA: Dragon 5, S.Slotted +18 + 18, Storm Hrcrx +20%

Xu Chu does his lock magic, then dies on second NPC skill, that probably hurt also Zhou Yu. It´s enough for Zhou Yu to kill first three rows of second NPC, skilling them is useless. Then it´s terrible trio time. Fire skills to first lines that are more than two thirds full, it doesnt´t matter if it´s third or fourth NPC. Zhou Tai and Lu Meng will probably kill everything until last half row of fourth NPC. If not, next time you try, shoot Zhou Tai´s skill in last possible moment. Remember, Lu Meng MUST die before fourth NPC passed away. Then Guo Jia easily kills last row of  4th NPC, reflects Zhuge Jin and kills him with his high numbers and terrain advantages combined with horcrux bonus.  

9.        Lu Meng (Forest)

Important: Lu Meng has chaos effect skill (3 rows) and enhances fighting capacity when forces reduces (the talent of Dian Wei), fourth NPC is pretty hard bastard and all NPC´s are terrain with Plains Assault. Main problem here is to get in front of Lu Meng sufficient number of troops as the other NPCs are quite strong. Therefore you´ll need even better preparation as for stages before. There are two approaches to this stage. First, use Zhou Yu as fourth and block Lu Meng skill, second use Guo Jia as fourth and reflect Lu Meng skill. First one´s advantage is you will have Guo Jia protected by resist cavalry hrcrx against second and third NPC, so you can use Storm on Zhou Yu and get some killing by skilling. Second one´s main point is you will reflect chaos effect onto Lu Meng which means easy victory against final boss. I took former because it is easier to kill fourth NPC by Zhou Yu who switches off his terrain talent. Lu Meng is weak final boss and I blocked him once with Ma Chao (Lead 47 only) so there is a chance that even if your fourth general dies, you can block Lu Meng and kill him. Anyway whichever you´ll try, you´ll need to improve attack, defense and get some more troops. Do not rely mainly on skill power, as it is almost useless here. I highly recommend to change any Trick and Tactic equip into Attack, Defend and Harm. During the time I was enjoying this guy´s company, chariot system was released which allowed me to get higher stats without forging. Luckily, I got my fourth hidden Immu equip, but I´m convinced with Xu Chu blocking, it is possible to get through Lu Meng with three hidden Immu only and full arma. Mind the gap between my stats at Zhuge Jin stage and here. Yes, it´s so different.

Arma : 115 115 115 115 103 115
Gem : Crystal  ** Crystal * Crystal * Crystal * 12 11

Formation on the battlefield (in order of appearance)


1.        Xu Chu lvl. 101, Att. 5460 Def 2495 Troops 8426, Immu (full) 4x, SA: Dragon 6, Super Lantern +23 +23, Resist Mechanization + 20%
2.        Dian Wei lvl 101, Attack 5391, Def. 2484, Troops 8254, SA: Dragon 5, S. Jade  +15 +15, Improve Tactics Hrcrx +10%
3.        Guo Jia lvl 100, Att 5542, Def 2550, Troops 11404 (Dragon Suit), SA: Dragon 5, S.Slotted +18 + 18, Resist Cavalry Hrcrx +20%
4.        Zhou Yu lvl 96, Att 5489, Def 2399, Troops 8223, SA: Dragon 9, Lantern +23 +23 , Storm hrcrx + 24%
5.        Ma Chao lvl 95, Att 5574, Def 2477, Troops 8392, SA: Dragon 5, S.Slotted +17 +17, Rebound Damage Hrcrx + 21%


Xu Chu does his skill lock, then kills first NPC. If Xu Chu blocks second NPC and you have my stats, you have good chance to make it (even if you have only three Immu on Xu Chu). If Xu Chu fails to block, then it´s necessary your Dian Wei without relevant horcrux is able to kill at least three rows of second NPC, the best is if he kills three and half rows; skilling is useless. Guo Jia reflects third NPC and if lucky with tactics chosen by oponent, also fourth. Now, Zhou Yu´s block rate against fourth NPC is very good so if Guo Jia doesn´t reflect him, there is a really good chance to block him. Skill fourth NPC immediately, you should do some damage. If Zhou Yu blocks Lu Meng, you will kill him easily with Ma Chao, as it is real loser  in terms of melee combat.


10.        Lu Xun (city)

Important: Fourth NPC is full reflecting bastard without any skill. Lu Xun has unreboundable skill, terrain negation and it looked to me as if he has really high final negation rate (Immu). Despite of this, if you make it here and have proper preparation on Lu Meng stage, you´ll get through this like you were walking through spring garden with cup of tea in one hand. You won´t need to block anyone and even if you get both blocked and skilled, you are going to win. Give all the Immu you have to Guo Jia. The rest is unimportant. Use three city hunters, Ma Chao, the fifth to party doesn´t matter if you have four Immu and my stats; otherwise use Dian Wei with Storm, as according to many players it hurts Lu Xun more than Zhou Yu´s skill. What´s more, after winning this stage  I found out I gave no liegemen to Zhou Tai. Funny. Despite of being blocked twice and skilled by Lu Xun, I finished this with two rows of Ma Chao standing.

Arma : 115 115 115 115 103 115
Gem : Crystal  ** Crystal * Crystal * Crystal * 12 11

Formation on the battlefield (in order of appearance)


1.        Guo Jia lvl 100, Att 5199, Def 2475, Troops 8740 Immu (full) 4x, SA: Dragon 5, Lantern +23 + 23, Resist Infantry hrcrx + 18%
2.        Zhou Tai lvl 89, Att 4797, Def 2298, Troops 9714, (Dragon Suit) SA: Dragon 5, S. Slotted +18 +18, Resist Cavalry Hrcrx +20%
3.        Lu Meng lvl 82, Att 5211, Def 2267, Troops 7382, SA: Dragon 6, , S. Jade  +15 +15, Resist Archers Hrcrx +18%,
4.        Dian Wei lvl 101, Attack 5526, Def. 2484, Troops 8254, SA: Dragon 9, S.Lantern +23 +23, Storm Hrcrx +24%
5.        Ma Chao lvl 95, Att 5519, Def 2452, Troops 8241, SA: Dragon 5, S.Slotted +17 +17, Rebound Damage Hrcrx + 21%


Guo Jia reflects all the skills and get killed probably by first row of fourth NPC.Remember this one is reflecting, so fire Zhou Tai´s skill only if Guo Jia dies by fourth row of third NPC. Then Zhou Tai  and Lu Meng kill fourth NPC. Lu Xun´s skill wipes three rows of Lu Meng. If you are lucky (as me) then one row of Lu Meng troops left  and you can try shoot skill (mine was blocked by Lu Xun). Dian Wei kills what he can and tries to skill Lu Xun in last possible moment (I was blocked again), but only two rows of Lu Xun left at this moment. Ma Chao then kills Lu Xun easily.


Have fun with your new pet.   

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Post time 2015-11-26 12:59:09 |Show the author posts only


very well written but LX sucks...Not worth the effort to get it

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Post time 2015-11-26 13:53:58 |Show the author posts only
Zhu Rong is a special hero + damage splitter!

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Post time 2015-11-26 15:16:51 |Show the author posts only
Thanks bro Corvinus for taking your time and share info, and I really appreciated it. Right now Im lvl 104 with zyu in my lineup. I have Wenji Sxiang Da Qiao Gjia and Zyu. Please comment on lineup, if you have time, i will need to use for Lu Xun. Im thinking of dropping wenji for Chu, which effectively im using Chu Zyu Da Qiao Gjia Sxiang in many stages except city. Im lacking of immu set though im working on it. thx in advance. And, what about chu lvl? right now he is 92. Do I need to lvl him up? cheers bro

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Post time 2015-11-26 15:17:14 |Show the author posts only
liandyvu replied at 2015-11-26 13:53
Zhu Rong is a special hero + damage splitter!

You got me ! :-D

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Post time 2015-11-26 15:22:32 |Show the author posts only
dekka replied at 2015-11-26 12:59
very well written but LX sucks...Not worth the effort to get it

I don´t think so. I found him better version of Sun Shang Xiang. At the moment I have lvl 84 Lu Xun and have to say he is really good blocker, good caster and average damage dealer. If you put him in front of Guo Jia, there is high probability that any attack against Guo Jia will be blocked. And it is plain specialist which is necessary as hell until Zhao Yun at least.   

Anyway, I am grateful for this instance because it really made me much stronger than before.

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Post time 2015-11-26 22:24:24 |Show the author posts only
Edited by Corvinus at 2015-11-26 22:33
KM™ replied at 2015-11-26 15:16
Thanks bro Corvinus for taking your time and share info, and I really appreciated it. Right now Im l ...

Honestly I never had an experience of use any of your special hero but here is my opinion. If you wanna use Da Qiao, then only as first hero followed by Xu Chu who disables second hero with his skill. But here is the problem. Da Qiao is blocker, she´s not useful as terrain specialist on plains and in forest. If you put lantern + 23 on her, she will block even God, but has only force of 74; all the other heroes are much better in Force. So it will take either really high (and I mean really high - about 5500) attack and defense ( my esteem 2500) or a lot of Immu for her to be effective. On the other hand if you make her strong enough it would be worthy to give a shot for another tactic - she has 4 row skill so you can postpone shooting of some NPC´s you want to reflect with Guo Jia standing behind her.

However, being you I would not use Da Qiao; but remember I never have chance to use her so maybe my opinion is not correct as i don´t know how to estimate her power except for official stats.

Sun ShangXiang will be very usefull to you and Wenji too. Some players replace Ma Chao with Wenji while fighting this instance.

In my opinion you should use these gens : Guo Jia, Cai Wenji/Zhou Yu, Xu Chu, Ma Chao and Sun ShangXiang.

As for lineup, it depens on terrain, power of your heroes, whether the oponent is terrain specialist or has some special talent and so on. I cannot decide it precisely for all the instances. I would try this Xu Chu, Sun ShangXiang, Cai Wenji, Guo Jia, Ma Chao or Xu Chu, Sun ShangXiang, Guo Jia, Zhou Yu, Ma Chao/Cai Wenji  on plains and mountain. In cities I would use tactic as written in tutorial (maybe switch Ma Chao with Wenji in Lu Xun). A lot depens on how good is Sun Xiang in blocking.

You really need to level up Xu Chu if you want to use him.  His skill block rate is poor (at least mine XCH on lvl 101 blocked 3-4 times of all attempts in this instance). So the higher level and Lead, the higher chance for block. 92 is not enough.

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Post time 2015-12-5 16:35:22 |Show the author posts only
Dear Bro Corvinus,

you made a very helpful comment. After consulting with other players too, I do not think Da Qiao is useful in Lu xun map. I will go for Chu Wenji SXiang Gjia Zyu. As for Ma Chao i know he is 3 terrain hero with high force but im still not sure to recruit him once i reached 108 because then I will need to foster him and waste millions of souls again. Im now going with my guts feeling and use the above 5 hero to hunt for lu xun. Hope I get success. thx bro for your time.
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