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[Forum Event] New Version--Want your suggestions

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11#
Post time 2016-3-25 23:50:26 |Show the author posts only
Edited by NoShells at 2016-3-26 00:04

IGN : 3.08pm
Server: S45

1: Auto fight is a heavily reliant tool to play this game , pls consider the following:
- Select whether to use RO , if not until all troops die then fill RO.
- Select whether to use ro when troops fall below 70% / 50% / 30%.
- Select paths to go through by clicking on the city , maximum select 5. The default path is very inefficient and sometimes we do not want to go through those cities.

2: Convert excess kills to food ; 10,000 kills = 1000 food
3: Replace ranking kill silver to food
4: Add trinket special skill : Negates enemy immune to chaos
5: Put shadow auto lure to barb trial and country upgrade too
6: Convert excess feat to food ; 1 feat = 1000 food
7: Reclamation remaining slaves after steal time finish distribute to random players in the country , wu slaves distribute to wu country and same for shu wei.
8: Palace position if players more than 14days not online auto kick out.



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Post time 2016-3-26 06:18:04 |Show the author posts only
Edited by Xixi778 at 2016-3-26 06:23

IGN: Xixi
Server wu43

1. Enable each country to create group in chat and select who to invite to talk privately about strategy without spies eavesdroping.
2. Give KING special function like penalize or holding certain player for certain amount of time from attacking.
3. Enable player to exchange unused trinkets for gold with commission to GM eq. 50 - 100gold per transaction.
4. More rewards for grade 1 officials.
5. This is a harder one...please modified the map in terms of looks and layout to refreshened our playing experience. Keep looking at same map for years is pretty bored.

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13#
Post time 2016-3-26 09:36:31 |Show the author posts only
Ign:JWKY, Server: S40/38

Suggestions:-
1) New option for easy to unwear all equipments and liegemens by one click.
2) Optimise the cross server competition by adding cooling down period of 15-30 minutes between each rounds.
3) VIP 'Badge' to differentiate players and give different vip privilege like exp boost or resources boost.
4) Increase minimum bag size 5-10.
5) Special 'Duel' arena for players to battle and test power with friends with limited daily chances and gold to buy additional duel chances. (can add some rewards like food & etc for this friendship battle)
6) Daily boost rotated given for 4 type resources despite of seasonal boost.
7) One free chance given for each Elite instant without costing soul every day.
8) Increase Feat and Killing chest.
9) Instead for introduce more awaken hero, try modify and improve current heroes' skills & talents.
(like add a new 'Evolution' instant to get items pieces of different skills & talents piece and gold buy remaining uncompleted skill & talent pieces which can add on any heroes)
10) Increase best deal items with more need lower gold buying items.
11) Workship accumulated can exceed max chance so extra earn will not disappeared.
12) More skills for chariots.
13) Add an option to choose which row of chariot to put beside first row and no need full troops.
Also, add an option to manual use of chariot skill.
14) Improve the 'Alliance' system by adding 15% fighting power, 15% all resources boost, 15% recruit speed boost, moving speed boost,... so more useful the alliance system
15) Reduce 50% the soul cost after first pass at Biography.

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Post time 2016-3-26 10:33:09 |Show the author posts only
Edited by CC07 at 2016-3-26 14:04

My suggestion would be that if Wei have Wei heroes they would get a bonus. Same as shu nd Wu.
Eg if I play as Wei and have all Wei heroes get bonus 5 lead and force each hero or raise attacking force increase troops stuff like that. Will make it a lot more interesting and we wouldn't be fighting the same heroes all the time.

Dawnstar S51 Wei

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Post time 2016-3-26 11:07:39 |Show the author posts only
Please UP GRADE the number of Kills ( maybe up to 30m kill or 50m kill ) and of course add more chest box also.

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Post time 2016-3-26 11:51:49 |Show the author posts only
IGN: YiPing
Server: S47

Sugestion:
1) Auto Fight has option (like checkbox) waiting to recruit until in just need 1 RO.
2) Auto Fight has option (like checkbox) to choose auto lure/strike or not.
3) Auto Fight has option (like checkbox) to auto assault when meet the condition to assault.
4) An Event like betting voucher or other resources(food/wood/iron/s.iron) so we can doubled our voucher or resources(food/wood/iron/s.iron) quickly .

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17#
Post time 2016-3-26 12:48:06 |Show the author posts only
Ign: s1 birdwarne sugestion: killing chest upgrade.

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18#
Post time 2016-3-26 13:08:48 |Show the author posts only
IGN: Corvinus S12 SHU

I posted this already to suggestions but will ask for it once more.

As many players constantly complain about food and RO shortage, it should be fine if you think over new function in game, I named it Transformation.

The point is to use unused killings and feat (e.g.the killings and feat which are over limit of 12 million kills and 800 feat) during the day to transform it into food, RO, wood, exp and whatever else GM find acceptable, based on player´s choice.

It could be incorporated as some Technology as it should be accessible only for players of higher levels (let´s say above lvl.120) and you can divide it into more than one Technology levels, like lvl. 1 transformation will be transform unused kills into food, lvl. two transform feat into food, lvl. 3 transform kills into RO and so on.

Now GM can also set some ratio of transformation to make it a little more difficult and also can set some paid ultimate ratio (1:1) for gold transformation. GM can set paid transformation for some other stuff (like shadow order or gems).

The consequences of implementing of this proposal should be end of food shortage, which is critical in times such events as server competition, drop and MoH run at the same time or closely one after another.

I believe this feature could bring peace to these players and more recharge to the game as a lot of people would be willing to have ultimate transformation ratio or paid transformation into shadows or gems.

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19#
Post time 2016-3-26 14:15:02 |Show the author posts only
S38 DonJuan suggestion: new special hero Hua Tuo with ability to negate enemy's harm.

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Post time 2016-3-26 15:30:22 |Show the author posts only
Edited by Hendy_wizard at 2016-3-26 15:58


id : hendywizar
S7 United Front

My humble suggestions are :

1. increase the number of babarian plunders as our server has a lot of ids, and it is also will be helpful for new server players for levelling so they also can catch up with older server id.
2. for killing chest, what abaout killing chest reward for certain level id example if the id above level 100 or 105 (let the GM deceide what level is better), better does not reward the player with sachet and mirror, it will be useful if we will be rewarded with food or iron
3. if possible plz provide new way to earn super iron.
4. for server quest event plz make it possible for players to double the voucher we earn by using gold. so it will help heyshell also to encourage players to spend gold.
5. for assiege booty, plz make the system in points, for example convert the killing number of the players in point. points can be achieved by killing number and the amount of gold players spend. so it is somekind like auction. so this suggestion will encourage players to be active in assiege event to kill and encourage them to spend for bid for booty reward. win win solutions also for heyshell.com. for example 5 gold = 1 points. 10 gold = 10 points.

Thanks.
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