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Title: trick and tactic [Print this page]

Author: \o/    Time: 2015-5-20 07:44
Title: trick and tactic
dear GM
can you explain the amount trick adds to skill dmg , and what is the percentage tactic adds to skill and what is based on
it seems we only can do that based on testing , but I would like to know the real math behind those 2 equip
thank you

Author: sima    Time: 2015-5-20 11:01
True,
I would also suggest a training ground, where player can set for NPC general strength, terrain, horcrux ... So all players can test and learn more about equipment and stuff...
Author: ukaman87    Time: 2015-5-20 11:09
Yes agree
I want to know to how much 1 immu can reduced damage from normal atk
And how much 1 harm can up damage atk..
Author: COTK-Chen    Time: 2015-5-20 13:38
Thx for your reply and we will discuss about it.
Author: COTK-Chen    Time: 2015-5-20 13:38
sima replied at 2015-5-20 11:01
True,
I would also suggest a training ground, where player can set for NPC general strength, terrai ...

Thank you for your advice. We will take it into consideration.
Author: COTK-Chen    Time: 2015-5-20 13:40
ukaman87 replied at 2015-5-20 11:09
Yes agree
I want to know to how much 1 immu can reduced damage from normal atk
And how much 1 harm  ...

Noted. Thank you for your feedback.
Author: \o/    Time: 2015-5-22 04:22
ok , so after all these thanks , any useful info you can share with us regarding my question ?
Author: Miller    Time: 2015-5-22 04:39
do you not realize this company bought the rights to the game so they have no idea about how the game actually works. If this is not the case then I have been fooled because you guys really do not seem to know much about your own game. My guess is they know nothing about the games coding or what is really going on they just translated it to english
Author: COTK-Chen    Time: 2015-5-22 11:44
\o/ replied at 2015-5-22 04:22
ok , so after all these thanks , any useful info you can share with us regarding my question ?

The specific percentage of harm, tactic or immue rate is not available to players now.
I mean we will discuss about those advice on offering training ground and whether to open the influence of harm to attack to public.
Author: COTK-Chen    Time: 2015-5-22 11:45
Miller replied at 2015-5-22 04:39
do you not realize this company bought the rights to the game so they have no idea about how the gam ...

There is code and math behind but finding them by players is also part of the game.
Author: Saigang    Time: 2015-5-31 22:49
guess the  key question is, does Tactic affect the % CHANCE for your skill att to trigger? Or it's a % INCREASE to skill att dmg?
Author: COTK-Chen    Time: 2015-6-1 19:08
Saigang replied at 2015-5-31 22:49
guess the  key question is, does Tactic affect the % CHANCE for your skill att to trigger? Or it's a ...

When you turn off Auto, skill can be triggered when you select it.
And tactic influences Skill Harm Rate, which means it increases the percentage of skill damage.
While trick influences Skill Attack, which means it increased skill damage by certain number.
Author: \o/    Time: 2015-6-2 05:31
COTK-Chen replied at 2015-6-1 19:08
When you turn off Auto, skill can be triggered when you select it.
And tactic influences Skill Har ...

that we are aware off , but what is the certain number that trick adds , and what is the percentage that tactic add , besides percentage on base atk or all atk attribute , and does the skill dmg from liegemen add to it , I think these are from game code , definitely we can't figure that by testing unless we devote our life to the game , please shed some light on these questions
thank you
Author: COTK-Chen    Time: 2015-6-2 09:34
\o/ replied at 2015-6-2 05:31
that we are aware off , but what is the certain number that trick adds , and what is the percentag ...

Yes, I understand your question. But sorry the accurate percentage is not open to players now.
Author: Manson.    Time: 2015-6-2 12:31
COTK-Chen replied at 2015-6-1 19:08
When you turn off Auto, skill can be triggered when you select it.
And tactic influences Skill Har ...

and previously i saw a post from admin in ur FB page, stating that Skill Harm Rate is to increase the success rate in casting Skill.... now ur saying a different story.

can u please explain again what does all the skills/abilities do? just to get the information right.
Thanks!
Author: ChrisLim    Time: 2015-6-2 14:26
Skill atk = Add skill atk in attribute
Skill harm = Add skill atk in %

Same apply for below. One increase attribute. Another increase in %. How much we don't know.

Skill defense
Skill immune

Attack
Harm

Defend
Immune

Author: Manson.    Time: 2015-6-2 16:31
ChrisLim replied at 2015-6-2 14:26
Skill atk = Add skill atk in attribute
Skill harm = Add skill atk in %

defend = %?
immune = number?

what about harm rate? i heard/read that harm rate affect your damage for terrain only.
Author: ChrisLim    Time: 2015-6-2 17:56
Defend  = numbers
Immune = %

Attack = numbers
Harm = %

Increase in % help alot fighting in elite instance.
Example full harm or full immune.

Terrain is hero's talent. Nothing to do with equipments.
Author: SteelBarr    Time: 2015-6-2 18:28
Tactics=Skill Attack rate
Increase chance to cast skil successfully or in the words higher chance not to get blocked. Nothing to do with the amount of damage your skill deals...
Author: FockYerDodder    Time: 2015-6-2 18:30
SteelBarr replied at 2015-6-2 18:28
Tactics=Skill Attack rate
Increase chance to cast skil successfully or in the words higher chance no ...

what is Recharge?
Author: SteelBarr    Time: 2015-6-2 18:40
FockYerDodder replied at 2015-6-2 18:30
what is Recharge?

When you plug in your phone into the socket
Author: MaChao    Time: 2015-6-2 19:20
I think this Chen is one of our player .. thats why he give answer always like player in here.

BECAUSE HE DONT KNOW !!!!!

ALL GM and Admin in FB Just Bullshit, they dont know anything about this game..

They just talk much ... and THINK YOUR SUGGESTION AND OPINION ONLY




Author: COTK-Chen    Time: 2015-6-2 19:34
SteelBarr replied at 2015-6-2 18:28
Tactics=Skill Attack rate
Increase chance to cast skil successfully or in the words higher chance no ...

Yes, Tactics=skill attack rate. But it has no relation to the chance of casting skill successfully.
That chance is related to your enemy's attributes of Block and Lead.
Author: PercyMarsh    Time: 2015-6-2 19:38
COTK-Chen replied at 2015-6-2 19:34
Yes, Tactics=skill attack rate. But it has no relation to the chance of casting skill successfully ...

So the block in equipment help in blocking the enemy's skill?
Author: COTK-Chen    Time: 2015-6-2 19:49
PercyMarsh replied at 2015-6-2 19:38
So the block in equipment help in blocking the enemy's skill?

Yes, but if you want to decrease the skill damage of enemy, it will be more obvious when your hero is equiped with 4-star equips with hidden skill Immu.
Author: MaChao    Time: 2015-6-2 20:32
COTK-Chen replied at 2015-6-2 19:49
Yes, but if you want to decrease the skill damage of enemy, it will be more obvious when your hero ...

Come ONNNNN....

you really sucks Chen...

ask TOP VIP in YOUR SERVER !!!

WTF IMMU REDUCE SKILL DAMAGE ???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????

DO YOU ALL PEOPLE CANT TESTED YOURSELF IN TRIAL TOWER?

YOU CAN USE 6 EQ 4 STARS BLOCK, IF YOUR BLOCK SKILL INCREASE YOU CAN POST IN HERE !!!!

IF IMMU REDUCE SKILL DAMAGE I WILL RECHARGE YOUR ID VIP 5 FREE !!!

The one that reduce skill damage only BLOCK and IRONWALL !

And you said IRONWALL Reduce in % too ?? THEN HOW COME 6 BLOCK reduce more than 6 IRONWALL ?


Author: MaChao    Time: 2015-6-2 21:13
If you want to do the math :

Example :
1 block lvl 5 = 10 skill defense = 24 lvl 5 = 24x10 = 240 skill defense
1 ironwall lvl 5 = 0.1% reduce skill = 24 lvl 5 = 24 x 0.1 = 2,4% reduce skill damage

IF Get hit by skill damage

ex :
5.000 damage - 2.4 % = 4.880 ( 120 )
10.000 damage - 2,4% = 9.760 ( 240 )

But this just basic and stupid calculate. and thats reduce 0.1% only.

What if 0.2% ? 0.3% ?

If 1 lvl 5 ironwall just reduce 0.1% just delete that rubbish in Equip.

But the reality that ironwall reduce less than block, even in High LEVEL ENEMY !!!
Author: FockYerDodder    Time: 2015-6-2 21:38
MaChao replied at 2015-6-2 21:13
If you want to do the math :

Example :

i will note this and inform my teams
Author: \o/    Time: 2015-6-2 22:42
MaChao replied at 2015-6-2 20:32
Come ONNNNN....

you really sucks Chen...

finally someone clever , your info is very correct , that is why I started this post , all I want is the % of tactic and the amount of dmg trick add , since our equip has attribute despite the skills , it will be too exhausting to test each skill individually , I don't understand why they are hiding this info from players , but I guess u explained it loudly , they simply don't know , same goes for alliance that was supposed to be in this update yet no ones seems to know an answer on what it is yet
Author: \o/    Time: 2015-6-2 22:43
as for all the other posts inquiring about skill cast rate , only ur lead and enemy lead determine that , no equip ever affect that , that is why trinkets are expensive
Author: FockYerDodder    Time: 2015-6-3 00:56
\o/ replied at 2015-6-2 22:43
as for all the other posts inquiring about skill cast rate , only ur lead and enemy lead determine t ...

need school so i can make my heroes more educated
Author: COTK-Chen    Time: 2015-6-3 09:58
MaChao replied at 2015-6-2 20:32
Come ONNNNN....

you really sucks Chen...

Yes you are right.
Author: FockYerDodder    Time: 2015-6-3 11:53
COTK-Chen replied at 2015-6-3 09:58
Yes you are right.

i am left then




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