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Solution to exp problem.

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Post time 2014-9-20 05:45:30 |Show the author posts only |Descending
As you have already said you are planning to merge server 1 and serve 2, as two bring knew experiences into the game. However, what I actually recommend is to separate two servers, where one will be for lower level players (or new players) and the other one will be for higher level players (let's say 85). This separation will allow you to relax the exp boundaries, ie to make it easier to level up and to avoid the problem of differences in levels.

Please, consider this possible solution to the exp problem or elese you will lose all of your players, like one of our VIP players who quit recently. Also note, that if you don't relax exp gaining not only all players quit but also no one will ever get to Floor 8 of trial tower or manage to beat any stage at Anzac (so no real reason for you to work on that).

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Post time 2014-9-20 18:26:46 |Show the author posts only
Bar, I know ur trying to help. But these assholes don't give a damn about what u are I say. Read the replays and see for ur self

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Post time 2014-9-22 10:51:33 |Show the author posts only
We r discussing the details about merge. Please be patient.

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Post time 2014-9-23 01:49:20 |Show the author posts only
Yea too much  like i say hard for smaler ones no one care and i know that too bee more atractive try to upg game create guilds ....separate teritory for guilds wars .. Do somthing for game to be uniq ...like chosing heroes tipe of army skills etc hen game will bring money and other things

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Post time 2014-11-28 14:50:49 |Show the author posts only
yes we they need to give us more exp rewards! it'll take too long to levelup and im gettting bore! good thing we're having a merge.
and give us more free diamonds daily!!

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Post time 2014-11-30 22:47:36 |Show the author posts only
Haska where you been

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Post time 2014-12-2 10:41:05 |Show the author posts only
Edited by mona at 2014-12-3 21:04

The xp grind is necessary to maintain some kind of server balance for new players.   Especially considering rewards for highest players help make them even stronger (i.e. more iron for #1,arena or kill rank). Every online game since the beginning of time has had this.  And should be expected.  

Dont get me wrong, lv0-80 goes way too fast and makes 80+ seem ridiculous but if they balanced the ramp up better it would be fine.  
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