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Equipment skills

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1#
Post time 2014-10-15 22:17:20 |Show the author posts only |Descending
ok i have looked everywhere but i can't find  what each skill does on your equipment ,
i have found this : but the names are wrong,

And i found a topic with this reply :
DEFENSE*
defense  - purpose is to block opponent's normal attack
block/skill defense - purpose is to block opponent's skill attack
immu/immu rate - purpose is to minimize damage from opponent's normal attack even if you get hit.
ironwall/skill immu rate - purpose is to minimize damage from opponent's skill attack even if you get hit.

OFFENSE*
attack - purpose is to increase hero's normal attack.
trick/skill attack - purpose is to increase hero's skill attack.
harm/harm rate - purpose is to increase hero's normall attack effectiveness.
tactic/skill harm rate - purpose is to increase hero's skill attack effectiveness.


but i don't think this one is right since i tested defence and it it did both less damage with normal attack aswell as with skill.

Are there people here that tested these equipment skills , (attack defence immu harm etc, )
or are there some GM that can finaly give a decent answer for this ?


thx

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Post time 2014-10-16 12:13:10 |Show the author posts only
Would be good to know the offical answer

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Post time 2014-10-16 18:43:55 |Show the author posts only
DEFENSE

Defense  - reduced damage from opponent's normal attack
Block - reduced damage from opponent's skill attack
Immu - reduced damage from opponent's normal attack crush
Ironwall - increased chance of blocking your opponent's skill attack


OFFENSE

Attack - increased hero normal attack
Trick - increased hero skill attack
Harm - increased hero normal attack crush on your opponent
Tactic - increased hero's skill attack chance so won't get blocked


Remark: Ironwall or chance of blocking trick skill depends on few factor such as:

a) If your opponent got higher Lead via trinket like Slotted or Lantern, their hero will likely block your skill attack despite you got ironwall/tactic equip
b) Heroes like Zhen Ji/Zhang Liao got high blocking rate so your blocking equip doesn't work much on them. Sometimes your trick will still go through, just not often
c) Luck. Everything is scripted/calculated, ratio based just like that crappy daily login reward lol  

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Post time 2014-10-17 08:48:24 |Show the author posts only
BlueFire replied at 2014-10-16 18:43
DEFENSE

Defense  - reduced damage from opponent's normal attack

Very clear, simple and useful explanation. Thanks

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Post time 2014-10-19 11:47:30 |Show the author posts only
Bluefire, that's the best explanation ever. Thank you.

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Post time 2014-10-19 15:42:40 |Show the author posts only
This is very good forum one....
Better to have a  lot of discussion like this...

From bluefire information so we can combine refine as :
Defense : Defense - Immu , Block - Ironwall
Attack : Attack - Harm , Trick - Tactic.
Troops will be special refine.
Is it like that bluefire?

So you can choose want to play defense or attack or equal

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Post time 2014-10-20 01:03:00 |Show the author posts only
bibon replied at 2014-10-19 15:42
This is very good forum one....
Better to have a  lot of discussion like this...

Yes, that is correct, Bibon. As for equal combo setup:

Offense/Defense Balance: Attack - Defense, Harm - Immu
Trick/Skill Balance:  Trick - Block, Tactic - Ironwall

Overall objective is to cover both sides, offense & defense.

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Post time 2014-10-20 07:52:19 |Show the author posts only
The equips all depends on whether you are using a Lead focused hero or Force focused hero.

And, are you sure Ironwall increases chance of blocking skills? So far, the only factor confirmed and mentioned is higher Lead, has higher block chance. Bluefire is a little contradicting in both point A and B.

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Post time 2014-10-20 12:12:51 |Show the author posts only
Edited by BlueFire at 2014-10-20 12:18
zanji replied at 2014-10-20 07:52
The equips all depends on whether you are using a Lead focused hero or Force focused hero.

And, ar ...

If your not sure what Ironwall really do, then how do you know my Point A is contradicting Point B then ?

Equips doesn't depend only on Lead/Force hero alone, it also depends on other stuff like Liegeman Card Combos/Armament/Gems. Since we are talking about equip skill, i strictly focus on the thread title.

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Post time 2014-10-26 13:31:28 |Show the author posts only
BlueFire replied at 2014-10-20 01:03
Yes, that is correct, Bibon. As for equal combo setup:

Offense/Defense Balance: Attack - Defense, ...

Bluefire, do you recommend any specific refine skill for each heroes? Ex tsci trick/att/block etc
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