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IGN: Corvinus S12 SHU
I posted this already to suggestions but will ask for it once more.
As many players constantly complain about food and RO shortage, it should be fine if you think over new function in game, I named it Transformation.
The point is to use unused killings and feat (e.g.the killings and feat which are over limit of 12 million kills and 800 feat) during the day to transform it into food, RO, wood, exp and whatever else GM find acceptable, based on player´s choice.
It could be incorporated as some Technology as it should be accessible only for players of higher levels (let´s say above lvl.120) and you can divide it into more than one Technology levels, like lvl. 1 transformation will be transform unused kills into food, lvl. two transform feat into food, lvl. 3 transform kills into RO and so on.
Now GM can also set some ratio of transformation to make it a little more difficult and also can set some paid ultimate ratio (1:1) for gold transformation. GM can set paid transformation for some other stuff (like shadow order or gems).
The consequences of implementing of this proposal should be end of food shortage, which is critical in times such events as server competition, drop and MoH run at the same time or closely one after another.
I believe this feature could bring peace to these players and more recharge to the game as a lot of people would be willing to have ultimate transformation ratio or paid transformation into shadows or gems. |
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