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Equipment Skills

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Post time 2014-12-15 09:59:15 |Show all posts
Decay - Raises Attack Rate(what exactly is Rate?  Does this mean improved chance at Criticals)
It likes improving your crit rating.
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Immunity - Raises Defense Rate(Reduces odds of getting hit by Criticals????)
It can minimize the attack damage from enemy. It is the most valuable skill of all.

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Post time 2014-12-15 10:14:20 |Show all posts
Edited by Heartbreak at 2014-12-15 10:15

Toughness minimize constant attack. Immunity enhance your Toughness, Damage Reduction. It can minimize the damage, the minimum is higher than 0.
It means you can just get 1 damage sometimes

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Post time 2014-12-15 10:17:30 |Show all posts
DometKitty replied at 2014-12-15 10:15
Oh something else..

Lead: Affects Block Rate

the first one, block rate only.

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Post time 2014-12-15 10:32:36 |Show all posts
DometKitty replied at 2014-12-15 10:19
ty, and the previous question?   

I have answered on 4#

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Post time 2014-12-15 11:03:46 |Show all posts
DometKitty replied at 2014-12-15 10:52
Does this mean that Toughness is useless?

It differs from man to man. From actual effect, Immunity is better than Toughness.
In my option, attack is the most valuable, so attack rate--Decay is my first chose.
But someone think that defense is the most valuable, so they chose Immunity or Toughness.
This is an interesting of equip

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Post time 2014-12-15 11:50:08 |Show all posts
DometKitty replied at 2014-12-15 11:15
I appreciate the feedback, but it still isn't clear.

Would you say that Toughness and Smash are fla ...

Firstly, thanks for your appreciation.

Secondly, I do not have the exact figures.
Harm increase your skill attack damage, dont increase your skill hit rate.
If your Shield is enough high you can block lots of skill attack from enemy.

At last, all of rate in our game is not influence hit rate. Rate increase your basal attack and defense date. Rate can make your equip even better.

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Post time 2014-12-15 12:11:27 |Show all posts
DometKitty replied at 2014-12-15 11:55
I am dissapointed.   If Harm does not increase ability to overcome block then can you please explain ...

changed advisable formations
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