dear GM
can you explain the amount trick adds to skill dmg , and what is the percentage tactic adds to skill and what is based on
it seems we only can do that based on testing , but I would like to know the real math behind those 2 equip
thank you
True,
I would also suggest a training ground, where player can set for NPC general strength, terrain, horcrux ... So all players can test and learn more about equipment and stuff...
do you not realize this company bought the rights to the game so they have no idea about how the game actually works. If this is not the case then I have been fooled because you guys really do not seem to know much about your own game. My guess is they know nothing about the games coding or what is really going on they just translated it to english
\o/ replied at 2015-5-22 04:22
ok , so after all these thanks , any useful info you can share with us regarding my question ?
The specific percentage of harm, tactic or immue rate is not available to players now.
I mean we will discuss about those advice on offering training ground and whether to open the influence of harm to attack to public.