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A developer's guide to releasing a game on Steam
If you're an independent developer who prefers a premium business model, there's an excellent chance that your business is built around Steam.
One of the ongoing tasks of the GamesIndustry.biz Academy is to provide developers with all the key information they need to publish their game on Valve's platform -- and to make sure it thrives after launch. 英国乐透8We'll explore the many facets of selling games through Steam, 极速赛车from designing a store page and gathering wishlists, to navigating price-points and discounts, by talking to prominent developers and Valve itself.
Launched in 2003 for Valve's first party games, Steam was opened to third-party publishers in 2005. The platform has since been going from strength to strength, eventually reaching the dominant status we all know. In 2019, Steam had 95 million monthly active users. A record number of concurrent players was registered during the COVID-19 crisis, reaching 7.25 million.
While the Epic Games Store is rising in importance, Steam remains the most used PC storefront for game developers, and one ofSG飞艇 the most accessible and easy ways to self-publish. Itch.io is also a very serious contender in that category.
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